Initializer

init(utf16CodeUnitsNoCopy:count:freeWhenDone:)

Returns an initialized String object that contains a given number of characters from a given array of UTF-16 Code Units

Declaration

init(utf16CodeUnitsNoCopy: UnsafePointer<unichar>, count: Int, freeWhenDone flag: Bool)

See Also

Creating a String from Unicode Data

init?(utf8String: UnsafePointer<CChar>)

Produces a string created by copying the data from a given C array of UTF8-encoded bytes.

init?(validatingUTF8: UnsafePointer<CChar>)

Creates a new string by copying and validating the null-terminated UTF-8 data referenced by the given pointer.

init(utf16CodeUnits: UnsafePointer<unichar>, count: Int)

Returns an initialized String object that contains a given number of characters from a given array of Unicode characters.

init<C, Encoding>(decoding: C, as: Encoding.Type)

Creates a string from the given Unicode code units in the specified encoding.